Monday, June 24, 2024

Portfolio Project 2 | Stone Gate | Week 2 | Game Res

 

 Unreal Engine 




 ZBrush | High Poly WIP


References 


Week 1 | Blockout 

  • Blockout in Maya 
  • Blockout Transfer to Unreal Engine 
  • First Lighting Stage
  • References Located
  • Starting of Trim Sheet References 
  • Start Modeling Trim Sheets / Tileable Surfaces

Week 2 | Game Res

  •  All Modular Assets cleaned and Game Ready
  • Unique Rocks High Poly Progress
  • Trim Sheet Practice Layout
  • 2nd Lighting Pass 
  • Start UV'ing 

Week 3 | Clean Up 

  • Finish UV's | Clean 
  • Unique Game Res Pieces Complete 
  • 2nd Lighting Pass
  • 1st Pass Post Process 
  • Door Trim Sheet Complete
  • Materials Unique Rocks Finished

Week 4 

  • All Materials Confirmed Created
  • Megascans Ivy Placed
  • Trim Cleanup | If Needed
  • 3rd and Final Lighting Pass
  • 2nd and Final Post Process

Assets 

  • Modular Door
  • Modular Arch
  • Modular Top Rocks
  • Unique Rocks
  • Modular Stairs (3 Platform Variations) 
  • Megascan Plants (Ivy Crawling)

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