Monday, April 22, 2024

Old Tower Ruin | Environment Project | Week 3 Review

 Unreal Engine





References

Asset Breakdown 

  • Tower Ruin | Main Tower - Broken Pieces (Stacked, Scattered Floor, Rubble)
  • Variations of Rocks 3-4 
  • Variations of plants/foliage - Vines, Ferns, Bushes, Moss, Grass

Week 3

  • Game Res - Cleanup
  • UV'ing + Game Res for all 
  • Texturing All Assets
  • Set Dress Level - Bringing Game Res models into UE 5 and Foliage Pass (Original Plan to use SpeedTree. Falling back to Quixel Megascans due to time constraints. IF caught up by the end of the week will resume)
  • Final Lighting Pass 
  • Final Rendering

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