Monday, April 15, 2024

Old Tower Ruin | Environment Project | Week 2 Review

 References


Asset Breakdown 

  • Tower Ruin | Main Tower - Broken Pieces (Stacked, Scattered Floor, Rubble)
  • Variations of Rocks 3-4 
  • Variations of plants/foliage - Vines, Ferns, Bushes, Moss, Grass

Week 2 -

  • Sculpting and High Poly for Ruin 
  • Create High Poly Sculpt for Rocks + debris
  • Create/Add Foliage (Original Plan to use SpeedTree. Falling back to Quixel Megascans due to time constraints. IF caught up by the end of the week will work on)

ZBrush - Old Tower Ruins


Rocks (4 Variations) 





Next Week - Final Week

Week 3

  • Game Res - Cleanup
  • UV'ing + Game Res for all 
  • Texturing All Assets
  • Set Dress Level - Bringing Game Res models into UE 5 and Foliage Pass (Original Plan to use SpeedTree. Falling back to Quixel Megascans due to time constraints. IF caught up by the end of the week will resume)
  • Final Lighting Pass 
  • Final Rendering

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